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AI Insights · Timothy · October 2024

Top 5 Snake Games Performance on Unified Platform in Belarus - Q3 2024

Explore the Q3 2024 performance of the top 5 snake games in Belarus, featuring trends in downloads, revenue, and weekly active users on a unified platform.

Top 5 Snake Games Performance on Unified Platform in Belarus - Q3 2024

In the third quarter of 2024, the top snake games in Belarus demonstrated varied performance in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the trends for each application.

SSSnaker from HABBY showed a dynamic revenue pattern, peaking at around $144 in late July before gradually declining towards the end of the quarter. Downloads experienced fluctuations, with notable peaks reaching 97K in the final week of September. The weekly active users remained relatively stable, hovering around 6.3K to 6.5K throughout the quarter.

Snake.io - Fun Online Snake by Kooapps maintained a consistent revenue stream, with a noticeable peak of $39 in mid-September. Downloads started strong at over 6.2K in early July and showed a slight increase towards the end of the quarter, reaching 4.8K. Weekly active users remained robust, averaging around 35K to 46K, with a slight upward trend as the quarter progressed.

Snake Clash! from Supercent, Inc. experienced modest revenue, with a peak of $29 in mid-August. The downloads saw a decline from an initial 6.4K to about 3.7K by the end of September. Weekly active users displayed a similar trend, decreasing from 17.9K to a low of 14.9K in late August but rebounding slightly to 17.6K at the end of the quarter.

Little Big Snake by LittleBigSnake, Inc. had limited revenue activity, with minor peaks in July and September. Downloads were relatively low, starting at 173K and dipping to a low of 60K in late September, before slightly increasing. Weekly active users followed a downward trend from 623K to 370K, with a minor recovery at the quarter's end.

Snake Rivals - io Snakes Games by Supersolid Ltd showed minimal revenue, with a few peaks throughout the quarter. Downloads remained low, starting at 121K and experiencing a significant drop to 20K by late September, followed by a slight increase. Weekly active users showed a similar pattern, beginning at 499K and decreasing to 333K, with a slight uptick towards the end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024